vrijdag 24 augustus 2018

Sara Lance




Abilities

  • Peak human physical condition: After months of training she was in top physical condition, with fast reflexes. She's strong enough to lift a grown man on top of a desk.
  • Acrobatics/Free-running: She has developed free-running skills and could drop from a height of several feet without injuring herself.
  • Honed senses: She has sharp hearing and sight, as well as keen skills of perception.
  • Expert interrogator/Torturer: She is skilled in interrogating suspects and is capable of torture.
  • Expert combatant/Martial artist: She is an expert in martial arts and hand-to-hand combat. Her fighting style is a mixture of boxing, judo and fight techniques of the League of Assassins.
  • Expert stick fighter: She is very skilled in stick fighting.
  • Skilled markswoman: Her father taught her how to use a gun and she legally owns several firearms.
  • Skilled archer: She can shoot an arrow accurately with a bow.
  • Weapons: Pistols/Tactical Tonfa with side-handle baton/Bo-staff.

Equipment

  • Expandable batons: She uses a pair of expandable batons to fight.
  • Shuriken: She carries a unknown number of shurikens on her to use in long distance battle or distractions.
  • Gun: She is a master in using fire weapons like sniper rifles and handguns.
  • Knives: She is skilled in using a variety of different knives like a dagger or throw-knives.

Lady Shiva





Powers and Abilities

Martial Arts: She is an deadly assassin who is very experienced in martial arts. She is one of the preminent martial artists on the planet who combines many moves and elements from numerous martial arts. She is trained in Leopard Style Kung Fu/Dragon Style Kung Fu/Judo/Capoeira/Kokusho/Savate and Karate. She is also heavily trained in stick fighting.

Canary Cry




Powers and Abilities

She possesses a metagene that gives her a potent sonic attack, which ables her to damage and stun foes or objects, until the point of shattering metal.

Abilities

  • Acrobatics: She has a very atlethic and well trained body.
  • Martial Arts: She is one of the most skilled martial artists on the planet, who is trained in aikido, boxing, capoeira, dragon style kung fu, hapkido, judo, jujitsu, krav maga, muay thai, savate, taekwondo and wing chun.
  • Tactical Analysis: She's also considered a strong leader and strategic thinker, which has led to her being made Chairwoman of the JLA.
  • Weaponry And Equipment: body armor and various martial arts weapons

Shado




Abilities

  • Martial arts: She is a very skilled combatant who mirrored her father's fighting style, which appears to be a blend of wing chun, jujitsu, several wushu styles and other unidentified forms.
  • Master archer: She is very skilled as archer, who shoots arrows with deadly precision.
  • High pain tolerance: She has a high pain tolerance when she is tortured or wounded.
  • Equipment: Carbon fiber longbow, Hunting arrows, Quiver and Green hood.
Catwoman




Powers and Abilities

  • Master Acrobat: She is a gifted and accomplished athlete, with heightened acrobatic prowess. Her athletic ability is somewhat superhuman, which is very impressive.
  • Master Martial Artist: She is a dangerous, clever and resourceful fighter, who is known for precise agile attacks. Her formidable hand-to-hand combat skills are augmented by her cat-like speed, reflexes, balance and flexibility. She is trained in capoeira, hapkido, jujutsu, dragon style kung fu and Karate. She is also very skilled in boxing and street-fighting.
  • Stealth: She is as stealthy as any large cat, who is able to sneak up on large groups of people or vigilantes on patrol easily
  • Disguise: She is an expert to disguise herself and to use aliases.

Natasha Romanoff




Powers And Abilities

  • Master Acrobat: She is highly skilled in incorporating gymnastics and acrobatics.
  • Master Spy: She is highly skilled in espionage, stealth, disguise and infiltration.
  • Master Martial Artist: She's one of the best extremely skilled fighters in the world. She is trained in karate, judo, aikido, savate, boxing, lucha-libre style wrestling and multiple styles of kung fu as well as armed combat with her batons.
  • Master Assassin: She's a notorious master in the art of assassination, by killing many opponents. She's considered to be one of the most dangerous assassins in the world.
  • Expert Markswoman: She is a very accurate markswoman skilled in sharpshooting.

Equipment

  • Black Widow's Bite: Electroshock weapon that can deliver powerful electrical discharges from two bracelets worn by Black Widow.
  • Black Widow's Batons: Electroshock weapons that can deliver powerful electrical shocks to incapacitate her targets.

Weapons

  • Makarov PM
  • Walther PPK/S
  • Heckler & Koch USP Compact
  • Glock 26
  • Glock 19
  • Glock 17
  • Colt M4A1 with a M203 Grenade Launcher
  • Chitauri Staff
  • Proxima Midnight's Spear


Sonya Blade






Powers & Abilities

Military and Martial Arts Training: She is member of the U.S. Marines and is very skilled in martial arts. Her fighting styles are based on kenpo and taekwondo.

Fight Moves

  • Energy Rings: She shoots rings of pink energy.
  • Rings of Justice: She shoots two rings, one at normal height and the other at a lower level.
  • Energy Blast: She shoots a more powerful ring with higher knockback.
  • Leg Grab: She does a handstand and grabs her opponent with her feet, then slams them to the ground behind her.
  • Krazy Legs: She grabs her opponent by the feet and slams him back down, after the opponent is slammed onto the ground.
  • Leg Slam: Works just like Leg Grab, but makes her invulnerable to knockback while using it.
  • Air Leg Thro While in the air: She grabs her opponent with both legs and tosses them down to the floor.
  • Face Planter: She jumps and punches the enemy while in midair.
  • Inverted Flying Kick: She rises into the air with a series of gravity-defying kicks to the opponent.
  • Kartwheel: She kicks the opponent while performing a cartwheel.
  • Flying Kick: She performs a flying kick to the opponent's torso.
  • Kiss: She blows a kiss at the enemy, which irritates their eyes. Blind characters are immune to this attack.
  • Arc Kick: She performs a kick that arcs through the air, enabling her to hit the opponent in the air or on the ground. There are two improved variants of this move:
  • Flying Kick: Not to be confused with the different move of the same name, it is a faster variant that has a multi-hitting effect.
  • Air Drop: She does a straight down kick after jumping in the air.
  • Garrote Parry: She extends her garrote wire and uses it to block an enemy attack, and then wrap it around the enemy. While the enemy is trapped, Sonya can follow up with several different moves:
  • Eagle Strike: She turns her opponent around and strikes them to make them kneel, then throws them in the air with a knee to their back and finally punches them to the ground in mid-air.
  • Freedom Strike: She wraps the garrote around the opponent's neck to throw them over her and slam them on the ground behind her. As they stand up, still stunned by the strike, she punches them away.
  • Garrote Punish: An enhanced version of Garrote Parry, it is faster, and it has different follow-up options.
  • Stiff Neck: She wraps the garrote around the opponent's neck to flip over them, crouch behind them and pull them to her, hitting them with her backs and stunning them.
  • Justice: Sonya wraps the garrote around the opponentt's neck to pull herself to it, leaping at their neck and slamming them on the ground with her legs.
  • Military Stance: She gets into a defensive position, in which she can use two different moves.
  • Knockdown: She rams her shoulder into her opponent knocking them to the ground.
  • Tackle: She jumps onto her opponent, knocking them to the ground on their back. She then punches them once or twice, before jumping back up and kicking them in the crotch, sending them sliding across the ground.
  • X-Ray Moves: Brutal special moves that aim to damage the foe's internal structure without killing them instantly.
  • SF Beat Down: At first, she performs a series of punches and kicks, which she then follows up by twisting the opponent's neck with her legs. After that, she performs a reverse bicycle kick, and then slams the opponent into the ground head-first.
  • Special Forces: She blinds the opponent by throwing pink dust at them and then wraps her garrote wire around the foe's neck. Sonya then flips over them and breaks their spine. She then follows up by headbutting them and throwing them back to the ground.

Fatalities

  • Fire Kiss: She blows a kiss at the opponent, burning them alive.
  • Crush Kiss: She blows a kiss that crushes the opponent's bones.
  • Slice Kiss:  She blows a kiss that slices the opponent in half.
  • Scissor Split: She grabs the opponent with her legs and rips them apart using them.
  • Poison Kiss: She blows a kiss at the opponent, but this time, it makes them vomit blood until they're lying on the floor. Once they're poisoned, Sonya stomps on the downed opponent, making their head explode.
  • Airborne Blade: She grabs the opponent by the neck, stands upside-down while doing so and snaps their neck.
  • Kut-Throat: She decapitates the opponent with her garrote wire.
  • Target Marked: She shoves a smoke grenade into the foe's mouth and then calls her drone. The drone then cuts the target's arms and blows the opponent head off using a missile.
  • Target Marked: She shoves a smoke grenade into the foe's mouth and then calls her drone. The drone then cuts the target's arms and blows the opponent head off using a missile.
  • Head Hunter: She calls her Drone and extends her garrote wire. She then decapitates the opponent and commands the drone to shoot at the foe's disembodied head. Sonya then hangs the damaged head on her belt.
  • Brutalities: Rapid succession of attacks that end with a deadly finisher.
  • Thigh Master: She attacks the foe with a combination of punches and kicks, and then splits the enemy's body in half with her legs.
  • Boot to Head: She gets the enemy to grab her leg, and she counters by kicking their head off.
  • Garro-That: She parries her opponent and performs a Stiff Neck, wrapping her garrote around them, and decapitating them.
  • Time Bomb: She throws a frag grenade at the opponent's torso, and detonates it upon contact, blowing the enemy to pieces.
  • Kamikaze: She sends her drone to explode at the opponent's face, leaving them burnt to a crisp.
  • Pain and Agony: She performs her Special Forces X-Ray move, but she decapitates the opponent after the last hit of the attack.
  • Animality: She transforms into a large hawk and carries the opponent into the air, only to dice them to pieces.

Equipment

  • Gauntlets: Sonya's gauntlets are able to fire rings and beams of plasma, these beams are hot enough to instantly cauterize a massive amputation wound.
  • Garrote Wire: A standard garrote wire that can be used to parry attacks and perform several moves. More details above.
  • Frag Grenades: Standard fragmentation grenades that can be detonated prematurely on command.
  • Stun Grenades: Regular stun grenades that paralyze the target for a short amount of time.
  • Smoke Grenades: Smoke grenades that she can use for stealthy actions, and to select a target for her drone.
  • Guns: She has often been seen carrying pistols, machine guns, and shotguns, even though she doesn't typically use them in gameplay.
  • Bracelets: Advanced bracelets that Sonya can use to shoot rings of energy.
  • Wind Blade: A weaponized pinwheel with blades.
  • Kali Sticks: Short bamboo sticks that can be used to bludgeon the enemy.
  • Drone: Sonya can summon a drone that can perform several different actions.
  • Ammunition Dropping: The Drone can supply Sonya with extra ammunition for all her weapons, should she ever run out of it.
  • Heavy Blast: The Drone shoots an overheated blast that hits enemies in a close proximity.
  • Homing Missile: The Drone shoots several beams of electric energy that homes on the enemy.
  • Laser Cutter: It can cut through enemies using laser beams.
  • Kamikaze: The Drone self-destructs while close to the enemy, creating a large explosion.


Makoto


Fighting style

She is a very skilled martial artist who trained is in Rindo-kan karate. Her style is boisterous and aggressive with powerful punches and kicks as well as formidable Rindo-kan karate techniques such as chops and throws.

Moves

Her overall styles revolves around sudden strikes with precision, often anticipating an opening to deal heavy damage to her opponent. Her slow ground speed is her greatest strength, since she can catch the opponent off guard with attacks which are extremely fast, and can start dealing cross up attacks. She is prone to being thrown

Monique Forcier


Powers 

  • Telekinesis: She is a powerful psionic warrior capable of moving objects and people by tapping into the Odic field and converting the potential energy there into kinetic results. 
  • Force Choke: She can use her telekinesis to strangle or choke her target.
  • Kinetic Acceleration: She’s able to use her telekinesis to briefly augment her already daunting physical capabilities to low superhuman levels. 
  • Force Fields: She can use her powers to form a telekinetic shield of energy to protect her from common small arms fire.

Abilities 

  • Physical Condition: Her super physical capabilities are at peak perfection for a woman of her height and weight.
  • Martial Arts: She is a highly skilled fighter who trained is in boxing, ninjutsu, jujutsu, kickboxing and judo. Her personal fighting style takes advantage of speed, flexibility, and strength.
  • Kunoichi: She's a trained kunoichi with a variety of assassination techniques, after learning the basics from her father and her intensive training with the League. She's also an expert in bojutsu as well as Escrima and Singlestick.
  • She is also trained in the use of many martial arts weapons.

Rina Nishida


Powers 

  • Occult Sensitivity: She possesses a heightened awareness of the paranormal, allowing such feats as being able to see and hear extradimensional beings, such as spirits and demons, that are normally invisible to humans. 
  • Magic: She has access to Magic, the use of rituals, symbols, actions, gestures, and language to exploit supernatural forces to varying degrees. 

Abilities 

  • Physical Condition: Her super physical capabilities are at peak perfection for a woman of her height and weight. She is on par with most Olympic athletes in regards to her speed, strength, coordination, and stamina.
  • Martial Arts: She's a very skilled and expirienced fighter who trained is in akido, capoeira, judo, karate, kobudo, krav maga, ninjitsu, shandong and taekwondo.
  • Kunoichi: She's a trained kunoichi with a variety of assassination techniques. 
  • She is also trained in the use of many martial arts weapons.
  • Poisons: She is a master in the creation and treatment of poisons. 

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